When creating intricate draw paths for a custom image, it would help considerably if specific draw paths could be disabled, so that additional draw paths could be created without interference
This feature request is consistent with the functions available in other graphics editing software. It would also be good if the visibility translated to the animation.
For example:
1. You have a piece of art containing 10 draw paths that complete the drawing with outlines and fills.
2. At some point you want to animate drawing of the outline only.
3. You toggle off' the visibility of the fill draw paths and generate a customised video.
4. Later, you want to animate the full drawing again, including draw paths.
5. Edit the asset an toggle 'on' the visibility of the fill paths.
6. Generate a new video.
As per Rob Smith but allow the turned off draw paths to be turned on when doing fill. This would allow a rough outline and then refinement at the time of fill. Ideally, this is implemented on the original image at a different time on the timeline. Presumably each image already has a unique identifier for overlays, etc. So adding a reference to the image later in timeline to either erase, add detail, add fill, etc. could be accomplished.